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One-Hand ARPG (WIP)

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Devlog

  • Devlog #4
    June 30, 2025 by ibuprofeng
    Got a few key things done this week: Added 2 new enemy models Set up mob FSM, hit reaction, and attack logic Basic AI behavior is mostly complete Added player movement indicator (to show where the pla... Continue reading
  • Devlog #3
    June 23, 2025 by ibuprofeng
    Busy week with other work, but got a few solid things done: Added charge attack logic Added dash attack logic Added boosted movement as a movement substate Updated FSM to support queuing movement afte... Continue reading
  • Devlog #2 – Core Systems
    June 23, 2025 by ibuprofeng
    Added basic weapon system (attack) Added basic stat system (HP, attack, defense) Added basic class system Added basic skill system Added basic enemy AI Added sound system (footsteps, attack, hurt) Add... Continue reading
  • Devlog #1 – Core Systems
    June 08, 2025 by ibuprofeng
    Gesture-based locomotion, dodge, and attack Basic attack combo system Save/Load system with New Game support... Continue reading
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