A downloadable game for Android

I'm developing a vertical, one-handed ARPG inspired by Dragalia Lost — designed to play with just your thumb, no screen rotation required.

Core combat is gesture-based, built for quick, responsive input. The goal is to make a mobile action RPG you can actually play standing up, walking, or holding a coffee.

This is an early demo focused mainly on combat feel, not a polished vertical slice. The current build is a small test scene with a few enemies and one playable class: **Swordmaster**.

Swordmaster is a tempo-based melee class built around:

- tap for combo chains

- swipe to dodge

- hold for charge attacks

- foresight as a timing-based counter mechanic

Swordmaster also uses a **Stage system** and **energy-based skills**.

### How Swordmaster works

- Every attack builds **energy**

- Once you have enough energy, you can cast a **skill**

- Swordmaster has **2 skills**

- Skills change depending on your current **Stage**

- Using a skill consumes your current Stage

### Stage system

- Every **5 combo hits** grants **1 Stage**

- Each Stage gives bonus stats

- You can build up to **3 Stages**

### Foresight

- Foresight is a follow-up attack that can only be used **after a release attack**

- It cannot be used directly

- It requires **energy greater than 0**

- If it successfully avoids damage, it works as intended

- If it does not avoid any damage, you lose **all current energy**

### Charge attack

- Holding input performs a **charge attack**

- You can still change direction while charging

### Combo timing

- **Combo 4** has a **perfect timing window**

- Releasing at that moment lets you perform a stronger **Combo 5**

The main thing I’m testing right now is how the combat feels in players’ hands:

- target selection

- combo flow

- dodge responsiveness

- charge timing

- hit feel

- enemy interaction

- overall readability on mobile

This build is still very much in development, so you may run into rough edges, missing polish, and placeholder behavior. But I wanted to get it in front of real players instead of waiting until everything felt “finished.”

Even short comments help a lot.

Thanks for giving this early version a try.


Updated 11 hours ago
StatusIn development
PlatformsAndroid
Authoribuprofeng
GenreAction
AI DisclosureAI Assisted, Code

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Onehand.apk 458 MB

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